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Severance blade of darkness weapons
Severance blade of darkness weapons







Most are slow, deal extremely low damage with normal hits and their special moves require many parts to perform, resulting in a very complex, risky and time consuming session, that 9/10 times is foiled midway. Low damage, small reach, strange angle, cannot break mid->late game enemy shields.Īll fire weapons. I was expecting a dwarf to be killer with axes, but in this game, dwarf is killer with hammers, instead! His blunt weapons are outstanding! You 'll have a hard time hitting enemies, the damage is nothing outside of the ordinary and especially for early games, there are far better weapons, like Light Edge found in Tel Halaf, which deals 100 damage with simple hit. Or the weapon design and measurements are to blame. Either hitboxes are bugged, as somebody else suggested. Slow, big defense penalty, combo deals mediocre damage.Īll dwarf axes. The only target to use it well, was the final boss. It can destroy even undead and golems very easily and its hits have great accuracy even against tricky opponents. 2 special moves can kill both semi final bosses. 3 extremely deadly hits, that make troubling stone mace wielding minotaurs mincemeat in seconds. Has to be the fastest of the final weapons. And the secret room Armory in same stage. Only a Black Knight that has a high chance to fall inside a lava pit in early Dal Gurak stage, carries one. It rarely misses, only if the enemy is to your right. Fast, big reach, huge damage, easy combo, large area of effect too.

#SEVERANCE BLADE OF DARKNESS WEAPONS PLUS#

Rhino club is slow and in most cases, the enemy is left alive, plus it performs a quick counterattack.Ĭrush Bo for Amazon. It's bladed and has trouble hitting skeletons, but with so many hits, it is safe to use. Quicker than Rhino Club, 3 hits ensure that shield is destroyed and keep going for the kill. I don't like the Ice Sword much and its middle hit is usually blocked, destoying the combo, deals miniscule damage too. The combo is great, quick and in most cases, deadly. Golems that are big and slow, are made short work of. Since it's a thrust, a shield wielding enemy that just finished its forward attacking movement, receives the blow before being able to block too, making it deadly. Many despice it, but with proper distance, it's deadly, especially for skeletons. I always carry it on person, even with Amazon.

severance blade of darkness weapons

Even clumsy 2H wielders can utilize it properly and it steals a large amount of damage, especially if both hits connect, or a puny goblin dies from the attack in one hit.







Severance blade of darkness weapons